Вакансия Technical Artist (UE4)

3 вакансии
Специализация: Gamedev
Уровень: Middle
Опыт: 2 года
Уровень английского: Не важно
Город: Минск
Режим работы: Полный день
Размер команды: 13+
Размер компании: 200
Возможна удалённая работа: Да

We are looking for a talented Unreal Engine 4 Tech Artist 

Main responsibilities:

— Create and customize materials for various needs, including mobile devices;

— Create and customize VFX effects;

— Adjust the lighting in the scene, atmospheric / weather effects;

— Model and texture objects of the environment, architecture;

— Optimize content for the requirements of mobile devices;

— Work with Blueprints.

Required skills:

— Confident 3ds Max or Maya packages user;

— Knowledge of import/export of FBX, material settings, and collisions;

— Solid skills of working with bitmap graphics software;

— Experience with UE4;

— Understanding of the basic principles of creating artistic and atmospheric effects (magic, shots, water, dust, fog, rain, etc.);

— Texture creation skills;

— Knowledge of the basics of composition and color science;

— Observation and perseverance;

Will be an advantage:

— Skills of sculpting and character modeling;

— Knowledge of the basics of working with rig and animation;

— Procedure texturing software knowledge;

— Particle system building skills

What we offer:

— Career and professional development;

— Transparent working conditions;

— Regular salary reviews;

— Long-term employment and paid vacation / sick days;

— Career and professional development;

— Convenient office near Shulyavska metro station;

— The ability to work from another location

— Advanced training: compensation of 50% of the cost of training courses, video courses;

— Compensation of 50% of the cost of corporate English lessons;

— A cool team and a variety of activities for every taste.

Missing dc2dee645480aabc67b54d291271580aa34628939fceddb02bb23fd5777d20cc
Представитель компании