Вакансия C++ Client Developer

11 вакансий
Специализация: Gamedev
Уровень: Senior
Опыт: 5 лет
Уровень английского: Intermediate
Город: Минск
Режим работы: Полный день
Размер команды: 9—13
Размер компании: 3500

Playtika Holding Corp. is a leading mobile gaming company and monetization platform with over 35 million monthly active users across a portfolio of games titles. Founded in 2010, Playtika was among the first to offer free-to-play social games on social networks and, shortly after, on mobile platforms. Headquartered in Herzliya, Israel, and guided by a mission to entertain the world through infinite ways to play, Playtika has over 3,700 employees in 19 offices worldwide including Tel-Aviv, London, Berlin, Vienna, Helsinki, Montreal, Chicago, Las Vegas, Santa Monica, Newport Beach, Sydney, Kiev, Bucharest, Minsk, Dnepr, and Vinnitsa.

We are looking for a С++ Developer to work with on casual games studios in Poland office!


  • Solitaire game with business logic written in C++ (C++11) with a small amount of platform-depended code; Murl engine (https://murlengine.com/) as a game engine; Application links:

* iOS (https://apps.apple.com/app/solitaire-grand-harvest/id1223338261)

* Google Play (https://play.google.com/store/apps/details?id=net.supertreat.solitaire)

* Amazon (https://www.amazon.com/Supertreat-Solitaire-Grand-Harvest/dp/B07Z83P8NQ)

  • Windows, macOS, and WebAssembly as in-progress or planned streams;
  • Offline game with elements of online;
  • Git as version control system;
  • macOS/Windows as platforms for development;
  • JetBrains AppCode, Apple XCode, Microsoft Visual Studio, Android Studio as IDE.


The primary responsibility is to create game features aimed at the best user experience.

In details

  • Developing a fancy game UI in both 2D and 3D;
  • Per-person user experience through prototyping of various A/B scenarios;
  • Maintaining seamless user experience across all players' devices;
  • Balancing of all kinds of quality;
  • Bugfixing.

Examples of recent tasks

  • Jumping frog as an obstacle during level passing;
  • Player's missions as meta feature;
  • Mini bonus game Piñata;
  • Purchase personal offers;
  • Tournaments among players.


What are we expecting?


  • Three years of mobile game development;
  • Experience with one of games engines (Unreal engine, Corona SDK, Godot, Defold or similar);
  • Game development patterns and approaches;
  • Git
  • English (Intermediate level) for communicating with game designers and analytics.

Will be an advantage

  • C++11 (type system, syntax, memory layout, OOP, algorithms);
  • Understanding of game application lifecycle from the first commit to market;
  • Game patterns, in-game processes, rendering (e.g., OpenGL/ES, DirectX, Metal, Vulkan)

What are we offering?

  • Inexhaustible variety of tasks that is never let your skills stale
  • Talented people who are creating the game
  • Application with a record amount of devoted players
  • Comfortable lounge style office;
  • Substantial bonuses;
  • Corporate English lessons;
  • Partial payment of sports;
  • 26-calendar days paid vacation;
  • Medical insurance;
  • Cute and funny corporate events abroad.

Come play with us!

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